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homeworld ship models

The in-HOD textures are compressed and HODOR needs them broken out into discrete channels as well. Homeworld was the beginning of a series, followed by Homeworld: Cataclysm (2000) and Homeworld 2 (2003). I've extracted many of the models from homeworld remastered and homeworld catacylsm, the main "mesh" references are listed at the top of the "_hw_ships.asset" files. I really see your logic here. TDN Attack Bomber LOD 0 ‘beta’ distinction for MP to indicate that we want it to grow and adapt to both external feedback and technical realities. I hope to resolve that very soon. … I imagine (again, can’t promise!) 2.4k Views 2 Comment. I mean, that way the modders can use the assets, without messing with the ‘game ready’ ones… They will have to add them as new assets. by polish_farmer on Sketchfab Today, we’re excited to announce our Animation Preview which lets you add a new dimension to your models: RUN! I am not ‘limiting’ you by not actively assisting you… I am not responsible for your actions. To that end, making systems that dis-incentivize that sort of stuff is key, making systems that allow people to work on top of existing assets is key. You think a GUI is fine until you realize there’s a pipeline that GUI doesn’t support. It is … Most of the content in non-TC Homeworld mods is not new assets, they’re kitbashes and even many new assets are originally based on kitbashing. It was the first fully three-dimensional RTS game. Give Gift; Back to Top; Post by gremdek on Mar 24, … Example Ships #1 leads one to believe however that there could be more numbers to follow, yeah? You won’t have to agree with me. The idea, is to add in multiple different new ships, re-arm every ship in the game, and specialize each ship … Thanks for your reply on a Weekend but, that was in no way meant as an offence to you. Kushan Drone Frigate. Destroyer (Hiigaran) Pride of Hiigara. I feel for you - I really do. I’m wanting to do renders in Maya. It was the first fully three-dimensional RTS game. HWRE 30MAR: 736 tris without Goblins, HGN Carrier LOD 0 Ignore my advice - don’t use our tools - and when the format changes, we add new data or systems - and we patch our content… you’ll be stuck having to rehack stuff, wait for an author to update with a format they don’t have the info for, etc. CFHODEdit had a GUI and visual stuff, it had ist flaws but it worked for most parts good enough for ist purpose. Joined Apr 9, 2008 Messages 3,835 Reaction score 3 Points 0. I won’t help tear apart other author’s work. And nothing wrong with command line. That same system will be open for Mod authors to use (is now in a sense) - our GUI was Max (and HW2’s GUI was Maya…) - how is this surprising? Kushan Destroyer. The clans were united and a massive colony ship was designed. I’m good with how HW2 looks right now, frankly. Ships; Missions; More HW2 Content; Homeworld Remastered Deserts of Kharak. I find no problem with the GBX stance on this issue. You’ll have PLENTY to chew on before the weekend -though not about the longer-term idea. Kushan Mothership, Destroyer, and Cloaked Fighter models are now available to view on Sketchfab! If possible could you talk a bit about the tools used to create the ships and the workprocess to the HODs? Progenitor Dreadnaught. coming. Powered by Discourse, best viewed with JavaScript enabled, Naabal Shipyards - an iOS Unit Viewer for HW:RM, Homeworld Remastered Collection Ships on Sketchfab. I know both, and GUI is just much easier to work into. Hi BitVenom, just to get a bit out of the HOD direct editting thing. More ships are coming soon! I honestly cannot, under any circumstances, promise the release or execution of anything. HODOR is able to take the entire raw asset tree and convert it into game-ready data in a single step. My concern is helping or endorsing that process or mentality. These models allow you to view ships in full 3D! Oh and I do not ask for support for the old community tools that were made by all the other mod creators back in the days. Also you’re limiting the tools available to modders based on your own subjective moral stances while claiming how they’re so superior to everything that came before. Homeworld 2. Battlecruiser (Hiigaran) Bentus. Look at it this way, would all of you prodding for release of the GBX ships be 100% ok with someone running off with your kitbashes or original models and putting them into a new mod (and releasing it) without your knowledge? If the community at large can setup some best practices to work together and function on top of each other (without liberal re-packaging and raw copy/paste) - it’s going to be much better for everyone, and I very much want to do the work that enables that going forward. The differences aren’t as big as between HW1:C and HW1:R but they have all been done. HWRE : 1198 tris without Goblins. Update tools & examples. Also available is a quite detailed Slave 1 model from Star Wars. The ‘correct’ tools are coming (one could say already out, you just don’t have examples for input format) - and most of the ‘real’ work of Mods will be able to go forward. I wasn’t trying to single you out - the points I had to make were for everyone. Thread starter OrbitHangar; Start date Jun 4, 2009; OrbitHangar Addon Comments. I can’t be more clear than that. In theory you’d be able to make a ‘weapons enhanced’ mod for another mod - and survive their update of base meshes. Our product offering of naval warship models is one of the most extensive collections in the world. It’s not a moral stance to say ‘I will support X’. We’re beginning to add some Homeworld Remastered Collection ship models to Sketchfab! Eeeh. I feel like an ass having to say this - but I can’t promise stuff. You now have the tools we used to make this game. Seriously Gearbox - thank you. “So many great Mods, certainly most are made with entirely distinct assets” So many great Mods, certainly most are made with entirely distinct assets - we’ve now released the tools (better tools than HW1/HW2 EVER had) - and we plan to support them. Powered by Discourse, best viewed with JavaScript enabled, For those who haven't noticed yet (Big Decrypter), Ability to edit ship binding info (markers/hardpoints/nav-lights/etc), Ability to control/override materials/shaders. I will support our tools. Hiigaran Pride Of Hiigara - Download Free 3D model by MrHohenheim (@mrhohenheim) [2f94905] At what poind did the HUI fail in the work pipleline? RUN! systems to help Mods cooperate without direct asset ‘borrowing’. Vaygr Mothership: https://skfb.ly/Dvsy Any chance HW2:R ships will get the same model remastering etc as the HW1:R ships got ? Kushan Drone. Taiidan Flagship: https://skfb.ly/DCG6. The idea is that all of this works in a way that others can build on - not steal/kitbash and replace. Hey there! Making comparison charts. 34 … It’s also important to keep in mind that many of the major mods initially start with simple kitbashes/tweaks to hods before the modders develop the necessary skills to create better replacements in successive releases. Hiigaran Battlecruiser. That’s fabulous. Hopefully later down the pipeline there fix the remaining issues with HW1:R, including the ■■■■■■■■ scaling they introduced in the last patch that fubars anyone that loved using the salvage corvettes to bolster there fleets per mission >.>. Homeworld: Shipbreakers Clip Shows Big Battles. So far, didn’t had too much time with the examples, I’m just looking for the information for about size of navlights, Intervall color an this kind of stuff. HW2: 1138 tris without Goblins 1 major patch out, more (likely!) Kitbashing with ‘game ready’ assets means lossy file edits every time (especially once you see the newer pipeline) - so avoiding people ripping from each other is very important. Hiigaran Battle Cruiser: https://skfb.ly/DCRZ, Vaygr Assault Frigate: https://skfb.ly/DBPR, Kushan Cloaked Fighter: https://skfb.ly/DCJE. The Model. ^ Exactly this, The Models were never touched in HW2:R, there Textures were Barely redone, they should have also remodeled the HW2 ships etc, but I am actually glad they put more time into remastering HW1 as it was always my favorite in the series, Cata was also good but its not remastered >.<’ lolz. In contrast, every effort will be taken to make our released tools work with our updates - as that’s sorta the point of releasing them, yeah? Eh - no. ‘All’ is really unlikely - I can’t even guess how big the total dataset is. by polish_farmer on Sketchfab Today, we’re excited to announce our Animation Preview which lets you add a new dimension to your models: That’s great news! I have to respectfully disagree with you here. So, why dont you guys just release the models, textures, etc, with the modding tools? If your browser doesn't support frames, then it's Vehicles; Missions; More DoK Content; Homeworld 3 Lore. I’m still preparing a ship in Max. Hence why you see a LOT of shared ship hods in most of the major Homeworld 2 mods (again, barring the franchise-based TCs). While it is nice to have everything in Max, currently 2015 version is driving me nutts Some of the biggest Mods in your community are about to prove that. In 2014 Homeworld… Taking a HOD with any toolkit and making a DAE for re-feed back into HODOR correctly is ugly, ugly, ugly. HWRE GBX: 3342 tris - no goblins, Good news: modders CAN get their old ships and really increase the polycount. HEDGEHOG RUN! An expedition was sent. Being the big fans of sci-fi art and Homeworld that I am, I reached out for an interview (plus, I wanted to know how to make awesome Homeworld … And not just ships (we’ll get to all of that soon). Homeworld was the beginning of a series, followed by Homeworld: Cataclysm (2000) and Homeworld … But at the same time I think more will be done by building People will know they can do as they please - and any issues of ‘permission’ or ‘credit’ go right out the window. True Museum Quality Models You Will Be Proud to Own and Display! No, seriously, we use HODOR. This page uses frames. You can check out the first three below: Pride of Hiigara. But I think their goal was to improve what was really necessary. Kushan Heavy Corvette. [quote=“BitVenom, post:9, topic:116985”] ‘Kitbashing’ as well is just a cry for ‘remix culture’ - as an ex DJ I So spitballing with the community about some of what I am thinking is hard. You just happened to have quotes that likely mirror what others are thinking or have already said elsewhere. HWR MOD: 559 tris - no goblins Taiidan Scout: https://… Personally I just want to extract the meshes so I can see what the ship’s dimensions are, since there’s no ship viewer or whatever… PS if anyone can find the dimensions somewhere lemme know. that many many ships will be released as full assets. Daniel Starkey • 5 years ago • 22 Homeworld is like that bestfriend who has drifted away over the years; these days you only chat by happenstance, and each … … Our home. Or using Gearbox as an example - but able to add extra death FX, add new bindings for various uses - but still work ‘as-is’ if we update a mesh or tweak something in a patch. Kushan Carrier. I didn’t touch CFHODEdit for years nor hacked anything. If you think that serious and talented artists won’t be turned off by having their works ‘borrowed’ and hacked at when they’ve not said outright that’s okay - you aren’t being realistic. I was a modeler years ago for C&C Generals, and I agree that it would be much better on the long term. And it’ll get less and less fun. Steam has it’s own process for this (flagging content as inappropriate or theft, etc) - the people that want to be the sole source for their output will have means to ensure that (within reason). And that is a HUGE part of the open offer to find other tools to interop with. So the tldr I’m getting from this is that we have to wait to see what management decides. That’s my time and effort. This papercraft is a Hiigaran Carrier, the centre of most Hiigaran fleets during the second Homeworld era, from the real-time strategy computer game Homeworld 2 of the critically-acclaimed first installment in the computer game series Homeworld… This might very well be true for other games, but from my extensive (~10 years) experience in the modding scene, most of the major modifications for Homeworld 2 (barring franchise … Plain wrong for Homeworld 2 modding. Homeworld 2 3D Models 59 models-41 subscribers. Construction wo… Seeing the exmaple ships in 3dsMAX worries me a bit, because that is a lot of stuff that needs to be done by hand which CFHODEdit were automated at. From shop TheRoller3d. Shop HomeWorld Furniture for the best selection of furniture and home decor in the Honolulu, Aiea, Kapolei, Hilo, Kailua-Kona, … Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Microsoft Windows.Set in space, the science fiction game follows … Discouraging or preventing simple tweaks and modifications to existing meshes or even using the stock textures for user-generated models will really limit the accessibility of modding. OK, regarding these 2 ships I’ll be a nitpicker if I claim they had “totally” changed the models. Only textures have been redone on HW2 ships. I flew around the interior of that Battlecruiser and was like - wow, really?? The Vanaar-Jet class is available for download in the Homeworld section. This ship is from the Turanic Raiders Homeworld mod. Shop Special* 3 Model Ships: RMS Titanic HMHS Britannic RMS Olympic plus Iceberg and Mines, The White Star Line Collection Limited Time Only TheRoller3d. Hiigaran Scout: https://skfb.ly/DB8F. The definitive source for information about the ships of Homeworld, Homeworld: Cataclysm, and Homeworld 2. Use filters to find rigged, animated, low-poly or free … HW2 : 608 tris (there was) no Goblins It’s neither boundless nor infinite. New internal engine data requirements? But my perspective will inform what sorts of assistance I give or work I sign up to do in service of the greater community (personally and professionally). 3D Homeworld models are ready for animation, games and VR / AR projects. Try it yourself, it won’t be nice. Putting them back in VERY rapidly leads to garbage pixels. Kushan Mothership: https://skfb.ly/Dt6Q Same go’s with the textures. Devs (myself, etc) openly asking ‘What would make LUA run better?’, ‘What other tools should we support?’, ‘Can we make new systems that will make many mods and mods of mods easier/quicker/better?’. You may make a living, but you also restored a piece of art. News: Hiigaran Battle Cruiser. maybe he can update his tool for the new hods? This is a paper model, created by … There’s a very selective perspective at work here: while it is nice to have such a tool at all after such a short time, I’m quite used to CFHODEdit…. seems that might be ideal case. most of the size comes from the textures, maybe it would be possible to just release the dae files. Ditto for examples. The whole ‘we have to dump the assets to Mod’ argument doesn’t ring entirely true to me. Battlecruiser (Vaygr) Progenitor Mothership. Vaygr Assault Frigate: https://skfb.ly/DBPR Creating your own custom mesh for a weapon system and then “kitbashing” it onto a modified corvette chassis is not too different in concept and practice. … Often those are things added to existing objects - which I’d love to help get some cool systems in place for. You kids today are spoiled with your fancy GUI’s. Kushan Cryo Tray. - Sketchfab Blog Homeworld Ships on Sketchfab. A number of the HW1 remastered ships seem really, really busy. the textures would already be available to anyone who has the game. At least then you won’t be stumbling over our updates and edits, etc. But I can’t help support tools written outside of the actual dev by others, it has ZERO to do with Gearbox. Let’s take the Vaygr corvettes, for example, which are based on a common chassis and only differ in the weapon systems mounted. anyone able to contact cold fusion? The whole ‘we have to dump the assets to Mod’ argument doesn’t ring entirely true to me. Download Starship. Visit the CEO of Newport News, the chief of the United States Navy, dozens of musuems, or even the White House and you will see examples of our replica ship … Taiidan "Raachok" class Light Corvette. An ancient starship, buried in the sand. Sketchfab Blog – 10 Aug 15 New tool feature or input data tweak? On the stone was etched a galactic map and a single word more ancient than the clans themselves: Hiigara. HomeWorld Furniture is Hawaii's locally-owned, family-owned furniture store. Any chance of being able to download the models? On the other hand if you’re of the belief that your work (even the hard to protect stuff like raw TGAs for things like Badges or Battle scars) is your work - there needs to be a means to respect that. HW2 got a single patch post release. Homeworld (1999) is a real-time strategy computer game developed by Relic Entertainment and published by Sierra Entertainment. Merry … Moreover, it brings me to my next and arguably more important point - it makes modding ships much more accessible. So many great Mods, certainly most are made with entirely distinct assets. Kushan Cloaked Fighter. I came across some of Tim’s impressive Homeworld Lego models on Flickr, and was very impressed by his work. Fans of Homeworld and Homeworld 2may be unfamiliar with the Vanaar Jetwhich has been specifically created for the Homeworld: Requiem Warsgame mod. 182 Comments Imperial Guard … ‘Kitbashing’ as well is just a cry for ‘remix culture’ - as an ex DJ I get it. Quote. Not my problem. The models are strictly identical. Save homeworld model to get e-mail alerts and updates on your eBay Feed. Kushan Destroyer: https://skfb.ly/DCIx Now, I'll admit its been many many years since I've played Homeworld 1/2, I just can't help but notice … Hiigaran Battle Cruiser: https://skfb.ly/DCRZ. some modders have made vertex injectors to manipulate geometry without needing to open the model. Hell, the classic assets exist en-masse - go tackle your own remaster using our stuff as a guide.[/quote]. We’ll keep this post up-to-date with the latest additions! Sajuuk. Most of what happened to create the ‘scene’ was external developers with free time making new tools. They’re in Steam Workshop so that we can update them as required. This magnificent and Museum-Quality Crafted Homeworld 2 Hiigaran Battlecruiser WOOD MODEL is finely handmade from kiln-dried Wood Mahogany and skillfully hand-painted by gifted artists. We’re beginning to add some Homeworld Remastered Collection ship models to Sketchfab! - and you’ll get more comfy with the tools. We’ll make more examples (NavLights are CRAZY powerful now!) i guess now You have ships to build during the holydays. Think about how wrongheaded that is. HEDGEHOG RUN! Homeworld 1 Remastered Ship Models. Hell, the classic assets exist en-masse - go tackle your own remaster using our stuff as a guide. That’s energy that can be put into many things. It isn’t just ‘had it flaws’ (and OMG it has some crazy bugs) - it doesn’t work anymore. We're beginning to add some Homeworld Remastered Collection ship models to Sketchfab! Colors: multiple choices. get it. Some new Vaygr ship models have been added to our Sketchfab account! 5 out of 5 stars (205) 205 reviews $ 145.00 FREE shipping Bestseller Favorite Add to HMS Victory Handcrafted Wooden Ship … Vaygr Interceptor: https://skfb.ly/DBtI. All HW2:R models and textures have been remastered. Can we get resource collector and resource controller next? I write tools, not moderate the scene. Concepts Characters Kiith Locations Races Ships … Is HODOR really the tool used to create the new HOD files, it is well commandline stuff, and feels a bit like back to DOS times. There is a difference between good kitbashing and bad kitbashing. Animation is here! I tried using an old utility and the extraction failed for the remastered version of HW2 ships. Or maybe someone wants to put that models from the Karos Graveyard back into service, with a few modifications or etc, you get the idea. [quote]Taiidan Flagship: https://skfb.ly/DCG6, Taiidan Scout: https://skfb.ly/DwOG[/quote], HGN Interceptor LOD 0 OHM Homeworld 2 Hiigaran Ship models. Homeworld (1999) is a real-time strategy computer game developed by Relic Entertainment and published by Sierra Entertainment. Nice Information, didn’t know the original ships were made in maya. Select Post; Deselect Post; Link to Post; Member. This might very well be true for other games, but from my extensive (~10 years) experience in the modding scene, most of the major modifications for Homeworld 2 (barring franchise-based total conversions like Star Wars-themed mods etc.) I've been watching some footage of this remaster. Keeping the models and making familiar textures is a way to say that you respect what was done and also to witness that HW franchise is “still” modern. I wonder what GBX will put up? Am I right? It combines my HW Classic … Kushan Gravitywell Generator. 100 years ago, a satellite detected an object under the sands of the Great Desert. That said, your request is noted. Homeworld Classic Enhanced for HWRM Jul 10 2016 Released 2016 Real Time Strategy This mod is a port of my Homeworld Classic Enhanced mod for Homeworld 2. Taiidan Destroyer: https://skfb.ly/DC6R. You don’t enforce your moral stance on others by limiting what they can do because you think it’s “right” - if you want people to share your stance you convince them with reason, not by withholding important tools you deem “wrong”. I doubt, very much, that Gearbox has any interest or intent to get into this stuff. HUGE HOMEWORLD PAPER MODELS ARCHIVE Mar 24, 2007 13:36:28 GMT -5 . Pride of Hiigara: https://skfb.ly/Dtpw. Tempest Shipyards seeks to faithfully recreate various scifi/starship wargame miniatures. Ships are mainly offered in a Battlefleet Gothic/Star Wars Armada scale and at a Star Wars X-Wing … Here’s my sort of ‘goals’ list (edit usually means add/remove/replace): And so on. Update tools & examples. And in the case of HW1 they consulted many documents they had access to make it what it was supposed to be in the minds of the creators. I don’t want to blame you guys for the effort you guys are making to provide tools and mod compatibility, but a commandline tool, that leaves me a bit speechless. Deep inside the ruin was a single stone that would change the course of our history forever. Kushan Cloaked Fighter: https://skfb.ly/DCJE. like Complex, TFS, PDS and EX rely heavily on a mixture of kitbashes and shared assets. There is a shortage of people who can create brand-new models AND textures from scratch in the modding community as it is, and it is unrealistic to think that most of us are going to be able to pick up 3DS and create a whole roster of fully textured ship models for our individual mods. But at the same time I think more will be done by building systems to help Mods cooperate without direct asset ‘borrowing’. How often do you. 241 3D Homeworld models available for download. Nope. You can now make ships that rival our own. Kushan Cloak Generator. + 7 S 0 P O N S O A R P A 7 E E D -1 -1 U J -1 0 F J -1 -1 1942 Laura Keene Ny House Home World Model Pearl Buttons Beautiful … Anyone have any ideas where to start for extracting ship models from the .big file? I can’t speculate as to what we’ll release, but ‘all’ ships is likely a bit much - just 2 was nearly 500MB. We’re talking a TON of data. And I can’t really talk about things that aren’t concrete. It’s extremely obvious for anyone who is even slightly familiar with the original ship models. Go at it, share assets. My problem is just that I think having the original files open is really important to the modders… lets say I want to add a new Vaigr corvette, I would have much better results using another corvette model as a base, and going from there. but I guess that will come in time. i’m wondering, would something like smoothing particular edges be achievable through such a tool? Limiting tools? I wasn’t offended, and I really do understand your struggle. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Downloadable. AI: graphical and text (created by Auris) Creator: EH_AceTFL. I’m not hostile to doing any of this - but I can’t engage in helping people rip apart ‘built for game’ assets. Homeworld 3D models. while it is nice to have such a tool at all after such a short time, I’m quite used to CFHODEdit…. Again - don’t edit HOD files. We’re looking in to that, but there are other considerations/agreements that present blockers for that right now. If you make mods, experiments, examples - and you want to be clear that people can and should derive from your work - give it a Creative Commons badge - be a hero. Some of the kitbash stuff will need a bit of consideration - I have some ideas to put out there, but nothing ready. If you make a mod and really don’t care to keep the results to yourself (counter to what anyone says working on Mods does not somehow void your rights to copyright of your own creations…) - you should be able to do that - dump your raw assets onto gitHub and watch as people cry for joy at your selflessness. For right now, there are no plans to allow downloads. Advanced mod: Revived is a Home World 2 modification that specializes in taking the 2 existing races and expanding upon them. The normals and other textures suffer badly under DXT1-5 compression, especially the stuff that uses ‘off axis’ optimizations - because in GPU pipes the colors are floats - the values decompressed represent a color space that doesn’t go back to 8888 ARGB nicely - repeating the process is extremely destructive.

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